BiS gear

The best gear per class, specialization and level, computed over every WoW Forever item. Pick your class and you're set.

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  • HEHEADDefender's Leather Helm · 30
    Alt. Cloudy Gustwoven Hood · 35
    Alt. Azure Gustwoven Hood · 35
  • NECKKaleidoscope Chain · 35
    Alt. Amulet of Vengeance · 43
    Alt. Survivor's Amulet · 43
  • SHOULDERForest Tracker Epaulets · 31
    Alt. Barbaric Shoulders · 35
    Alt. Bristlebark Amice · 27
  • BABACKUncle's Heroism · 54
    Alt. Crocolisk Skin Gaiter · 30
    Alt. Corpsefeeder's Shedding · 43
  • CHCHESTBrawler's Leather Tunic · 27
    Alt. Defender's Leather Tunic · 27
    Alt. Thick Murloc Armor · 34
  • WRWRISTOvergrown Cuffs · 43
    Alt. Hawkeye's Bracers · 35
    Alt. Barbaric Bracers · 32
  • HANDSShepherd's Gloves · 33
    Alt. Insignia Gloves · 34
    Alt. Fletcher's Gloves · 25
  • WAWAISTProwler's Leather Belt · 35
    Alt. Highlander's Chain Girdle · 33
    Alt. Defiler's Chain Girdle · 33
  • LEGSFerine Leggings · 34
    Alt. Brawler's Leather Legguards · 30
    Alt. Defender's Leather Kilt · 30
  • FEFEETBrawler's Leather Boots · 22
    Alt. Feet of the Lynx · 24
    Alt. Stomping Boots · 24
  • FINGER1Legionnaire's Band · 33
    Alt. Thunderbrow Ring · 29
    Alt. Ironspine's Eye · 35
  • FINGER2Protector's Band · 33
    Alt. Band of Allegiance · 35
    Alt. Swamp Ring · 35
  • TRINKET1Talisman of Arathor · 33
    Alt. Rune of Perfection · 25
  • TRINKET2Defiler's Talisman · 33
    Alt. Rune of Duty · 25
  • MAINHANDWardcleaver · 48
    Alt. Rage of the Storm · 40
    Alt. Viscous Hammer · 35
  • OFOFFHANDEmpty
  • RARANGEDEmpty

Item data and tooltips: Wowhead (WoW Forever database).

How it's computed

Every equippable Forever item is taken (from the game client's data; the ones Blizzard still hides are filled in with Classic Era values), filtered to what your class can use at the chosen level, and each one is scored by adding up its stats times the specialization weights. Final stats come from Wowhead's Forever database. Weights are indicative, with no simulations. Anything an officer sets by hand replaces the computed pick.

Enhancement weights

  • Crit (1%)20
  • Hit (1%)18
  • Strength2
  • Agility1.1
  • Attack power1
  • Stamina0.3
  • Intellect0.25
  • Two-hand weapon DPS (per point)9